Raymond Sebastien
Raymond Sebastien
Sr Character Concept Artist
Paris, France

About

Currently at Ubisoft, I focus on realistic character design for AAA games and cinematics. I have a deep passion for "gritty" aesthetics and technical, functional designs.

I recently specialized in high-end character and gear design for the Aliens franchise, collaborating with 20th Century Games on Aliens: Dark Descent. My goal is always to deliver production-ready concepts that are easy to translate into 3D.

Available for Freelance opportunities.

For Illustration Inquiries (Publishing): info@shannonassociates.com

Selected Clients: > Ubisoft • 20th Century Studio • Disney • Focus Entertainment • Tindalos Interactive • Paizo Inc.

Resume PDF

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Skills

AnatomyDigital PaintingEnvironment DesignCharacter DesignSketching

Software proficiency

Blender
Blender
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Illustrator
Illustrator
Photoshop
Photoshop
ZBrush
ZBrush
InDesign
InDesign

Productions

    • Video Game
      Alien Dark Descent
    • Year
      2023
    • Role
      Character concept artist
    • Company
      Tindalos interactive

Experience

  • Senior Character concept artist at Ubisoft
    Paris, France
    November 2023 - Present

    Senior Character concept artist on a AAA project

  • Character Concept artist at Tindalos Interactive
    Paris, France
    October 2019 - October 2022

  • Concept artist 2D at Pretty Simple
    Paris, France
    January 2016 - October 2019

  • 2D artist at Goodgame Studios
    hamburg, Germany
    April 2014 - December 2015

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